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In Why I Love, PC Gamer writers pick an aspect of PC gaming that they love and write about why it's brilliant. Today, Phil explains why the Doom modding community is still the best.
Doom creator John Romero has finally played the infamous and very scary MyHouse WAD, giving his opinion on the unique Doom mod and twist on the iconic FPS.
Some WADs, like John Romero’s 2016 replacement for E1M8 from Ultimate Doom, require a specific iteration of Doom to work (in the case of Romero’s level, you also then need to warp to the ...
Compendium is as the name implies a compilation-style project, containing a hand picked collection of some of the best doom maps/wads released from 1994 to roughly 2004-2005, representing the ...
The ever-bloody Brutal Doom is coming back for a final release in 2015, v20b. It will include the custom maps designed for use with the turbo-violence mod, as well as various system updates ...
Myhouse.wad is one of the most unsettling and surreal mods in the 30-year-old Doom modding scene, and one of its best.
Doom wads are noted for borrowing MIDI versions of music from just about any source, but the original Eviternity 's soundtrack was unusually about half bespoke.
Doom and Quake co-creator John Romero recently launched a Kickstarter for a new shooter called Blackroom. But apparently he still has some free time on his hands, because he's just released yet ...
Describing MyHouse.wad (or just MyHouse for short) is difficult. The Doom 2 mod is so bizarre and surreal that experiencing it is the only way to do ...
Bethesda has this week announced new updates to the first two DOOM games launched on Android late last year as part of the 25th anniversary celebrations.
John Romero is virtually synonymous with Doom as one of its key developers, but he never made a map for it after 1995. Quake, and eventually his other studios, took over after that. However, he's ...
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