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While the Oculus Quest previously supported hand tracking functionality, Meta’s big 2.0 update had eluded its original standalone VR headset until now ...
Our solution to this is that we’re only spawning and destroying the Oculus Hand Component in C++ on our Touch controllers whenever hand tracking is detected as enabled or disabled, and this ...
“Hand tracking will revolutionize input for VR.” said Oculus VR hardware product manager Stephanie Lue during the keynote. “This is going to be a game changer.” Lue said that Facebook ...
Hand tracking leaves beta — Launched as an experimental feature last December, Oculus is ready to roll out hand tracking for all.
Meta's Oculus Quest 2 has received a new hand-tracking update to bring a more immersive VR experience to the users.
Facebook-owned Oculus VR has bought Nimble VR and 13th Lab, which specialize in hand tracking and 3D modelling, the company said in a blog post on Thursday.
I wonder if there will be a greater sense of disconnect with the hand tracking feature. Controllers provide valuable haptic feedback, which adds to the immersive experience.
Oculus Quest 2 developer Owlchemy Labs discusses the benefits of facial and hand tracking in VR gaming, and why eye tracking doesn’t always work for multiplayer ...
Oculus says Pebbles has spent the last five years developing custom optics, sensors, and software to track hand motion—all of which seems like a natural fit for Oculus' growing vision and motion ...
Hand tracking has been officially released to developers for the Oculus Quest, following up the announcement made back in September that virtual digits would be coming to the headset.
Using Presence Platform’s upgraded Hand Tracking API, we introduced Hand Tracking with our most recent update to Myst on the Meta Quest Platform, titled ‘Hands & More’. We’re super excited ...
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