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OpenGL ES [1] provides a de facto standard for 3D graphics programming on embedded systems. It is a subset of OpenGL, that creates a low-level interface between software applications and hardware or ...
Nvidia recently announced that its PhysX engine would become a fully open-source project. The developers have now released the source code under the permissive BSD-3 license ...
The new IP core from Xylon's logicBRICKS IP library enables designers to use industry standard graphics API and add 3D graphics to their Xilinx Zynq ... i.e. the complex geometry engine uses the ARM ...
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