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for 3D and 2.5D/2D graphics rendering. The GLLite driver is highly configurable, providing full OpenGL ES 2.0 compliance with an optional runtime OpenGL Shading Language (GLSL) shader compiler ...
Rendering 3D B-splines in C++ using Qt, OpenGL and Eigen. B-splines are parametric curves that consist of several Bézier curves whose control points satisfy specific conditions. I used cubic Bézier ...
After hours: April 24 at 7:59:44 PM EDT ...
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