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GCNano3DVG supports VeriSilicon’s GLLite and VGLite Application Programming Interfaces (APIs) for 3D and 2.5D/2D graphics rendering. The GLLite driver is highly configurable, providing full OpenGL ES ...
for 3D and 2.5D/2D graphics rendering. The GLLite driver is highly configurable, providing full OpenGL ES 2.0 compliance with an optional runtime OpenGL Shading Language (GLSL) shader compiler ...
D/AVE NX is a shader based OpenGL ES 3D GPU core and the latest and most powerful addition to the D/AVE family of rendering cores. It is targeted for graphics applications on displays up to 4K x 4K ...
This application is an OpenGL-based renderer that render scenes defined using a scene graph. It supports basic shading, shadows, reflections, and texture mapping for spheres and boxes. It also ...
Abstract: As intelligent and interconnected vehicles continue to progress, the importance of 3D LiDAR sensors in traffic perception ... We present Trans-LGS, a Transformer-based local graph structure.
To this end, we propose a novel self-supervised early 3D behavior prediction frame-work that learns graph structures on hyperbolic manifold. Firstly, we employ the sequence construction of ...
Users can input their own functions via a graphical user interface. The application generates a 3D representation using voxel cubes (filling grid cells intersected by the surface) and renders it using ...