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Project Motor Racing is being developed by a new team at Straight4 Studios, made up of "key talents that have shaped sim racing’s legacy over two decades". Examples of this include the GTR series, as ...
A FieldReference is useful for having multiple fields use the same value. It can also be used for lazy computation. We can also use fields in a ConfigDict in lazy computation. In this case a field ...
If the car is in the process of charging, surely the charging flap would be out of sight to allow access to the socket? But that’s OK, because Porsche is also looking into displays that use ...
Watch as we build an epic custom minifigure using only random LEGO parts! This creative process will show you how to make a unique minifigure using whatever LEGO pieces you have on hand.
Schedule 1 is still the top-selling paid Steam game. That means that the open world drug-dealing RPG is raking in more dough than Assassin's Creed Shadows on Steam, which released only five days ...
Classic car ownership is a relatively niche but increasingly-popular facet of automotive culture. Many enthusiasts feel that the average modern car has lost its character, so much so that a well ...
Motorists started to use the Silvertown Tunnel for the first time on Monday – with car drivers paying up to ... that it makes a “profit”, and then only one of £3m a year.
Sell it with Carro. 10% discount when you renew your car insurance Compare prices between different insurer providers and use the promo code 'PAULTAN10' when you make your payment to save the most ...
(NEXSTAR) – An often overlooked button on your car or truck’s dashboard could be saving you some sweat and money. The air recirculation button is usually found near the rest of your AC and ...
What happens when you try to build a functioning car engine using only parts from a budget shopping app? One Florida TikToker put Temu to the ultimate test—and against all odds, it actually worked.
Is the game using any of the more "low-level" features that are possible with DX12? Wessel de Groot : We are using async compute and wave intrinsics. I'm not sure how it specifically compares to ...