
Computer Graphics Programming in OpenGL with JAVA
Covers modern OpenGL 4.0+ shader programming in Java/JOGL, with instructions for both PC/Windows and Macintosh. Illustrates every technique with complete running code …
Computer Graphics Programming in OpenGL with Java
Feb 8, 2017 · The book is unique because it teaches OpenGL programming in Java, using JOGL – a standard Java “wrapper” for OpenGL’s native C calls. Includes companion files with source …
- 4.5/5(15)
Introduction to Computer Graphics: Using OpenGL and Java
Includes new and expanded content on the OpenGL graphics pipelines, shader programming, drawing basic objects using the OpenGL, three-dimensional modelling, quaternions, …
Computer Graphics Programming in OpenGL with JAVA
Sep 30, 2018 · • Covers modern OpenGL 4.0+ shader programming in Java/JOGL, with instructions for both PC/Windows and Macintosh. • Illustrates every technique with complete …
- 4.4/5(18)
Computer Graphics Programming in OpenGL with Java: A …
Unique in its approach, it covers OpenGL 4.0+ shader programming using Java, providing all the necessary materials to install JOGL and execute every example. The course starts with an …
Computer Graphics Programming in OpenGL with Java | Game …
Install and configure Java and OpenGL libraries. Implement the OpenGL graphics pipeline in Java. Build and animate 3D objects and scenes. Apply mathematical foundations for 3D …
Computer Graphics Programming in OpenGL with Java - Skillsoft
The book is unique because it teaches OpenGL programming in Java, using JOGL – a standard Java "wrapper" for OpenGL's native C calls. Includes companion files with all of the source …
Computer Graphics Programming in OpenGL with Java
Instructions for using the RenderDoc graphics debugger.
Fundamentals of Computer Graphics with Java, OpenGL, and JOGL
This book covers fundamental concepts in creating and manipulating 2D and 3D graphical objects, including topics from classic graphics algorithms to color and shading models, …
Computer Graphics Programming in OpenGL with JAVA - Sciendo
This new edition provides step-by-step instruction on modern 3D graphics shader programming in OpenGL, along with its theoretical foundations. It is appropriate both for computer science …
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